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Patch 26.17 Notes
Champions Summary
Items Summary
Patch Overview
Patch Highlights
- Heartsong Seraphine, Ocean Song Soraka, and Ocean Song Jinx arrive on August 26, 2026.
Champions
- Aurelion Sol, Cho'Gath, Irelia, LeBlanc, Trundle, Yasuo, and Yone gain direct power, while Qiyana shifts strength from jungle toward mid lane.
- Graves, Nasus, Nocturne, Thresh, Vayne, and Xerath lose damage, durability, sustain, or early lane pressure.
Items
- Stormrazor gains attack speed, while Sundered Sky loses health and attack damage after its previous nerf landed below Riot's target.
League of Legends Classic
- Classic adds two free rune pages, more than doubles Influence Point gains, doubles Classic XP, and lowers the price of Quintessences and minor runes.
- Champion and pick-order swapping, the first Council vote, Rift art updates, and a broad champion, item, and bug-fix pass arrive together.
ARAM: Mayhem
- Ultra Hydra and Upgrade Death's Dance expand fighter Augments, while several marksman Augments receive power, targeting, or visual-readability adjustments.
- Double Tap moves from Gold to Prismatic and six Augment interaction bugs are fixed.
Arena
- Arena returns to balance changes on odd-numbered League patches and retunes champion, marksman-item, support-item, and Augment outliers.
- Garen, K'Sante, Kled, LeBlanc, Renekton, Senna, Tahm Kench, and Teemo gain power; Ambessa, Zaahen, and Zilean are among the direct nerfs.
Updated System Requirements
- Riot updates League's minimum and recommended macOS specifications.
Bugfixes & QoL Changes
- ReplayAPI spectator controls gain a controller preset, and six champion, item, rune, and custom-game issues are fixed.
Upcoming Skins & Chromas
- Heartsong Seraphine, Ocean Song Soraka, and Ocean Song Jinx release with matching chromas.
Champions
Scaling carries gain more reliable late-game power while top-lane, jungle, support, and artillery outliers are trimmed.
Aurelion Sol
Aurelion Sol spends 5 less mana per second on Breath of Light and can use Astral Flight more often at later ranks.
Q - Breath of Light
- Mana Cost Per Second: 35 / 40 / 45 / 50 / 55 ⇒ 30 / 35 / 40 / 45 / 50
W - Astral Flight
- Cooldown: 22 / 20.5 / 19 / 17.5 / 16s ⇒ 22 / 20 / 18 / 16 / 14s
Cho'Gath
Cho'Gath's Vorpal Spikes gain 10 base damage per attack, adding up to 30 damage across all three empowered hits.
E - Vorpal Spikes
- Base Damage (x3 attacks): 20 / 40 / 60 / 80 / 100 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP) ⇒ 30 / 50 / 70 / 90 / 110 (+30% AP) (+2.5% - 3.9% (+.5% Per Feast) Target Max HP)
Graves
Graves loses 10 percentage points of bonus-AD scaling on both parts of End of the Line.
Q - End of the Line
- Initial Damage: 50 / 75 / 100 / 125 / 150 (+65% bonus AD) ⇒ 50 / 75 / 100 / 125 / 150 (+55% bonus AD)
- Return Damage: 80 / 125 / 170 / 215 / 260 (+55 / 70 / 85 / 100 / 115% bonus AD) ⇒ 80 / 125 / 170 / 215 / 260 (+45 / 60 / 75 / 90 / 105% bonus AD)
Irelia
Irelia gains stronger Bladesurge AD scaling plus higher AP ratios on Defiant Dance and Vanguard's Edge.
Q - Bladesurge
- Damage: 5 / 25 / 45 / 65 / 85 (+70% AD) ⇒ 5 / 25 / 45 / 65 / 85 (+80% AD)
W - Defiant Dance
- Damage Reduction Ability Power Ratio: 7% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena) ⇒ 8% per 100 AP (Halved for Magic Damage) (reduced to 75% value for Magic Damage in Arena)
R - Vanguard's Edge
- Ability Power Ratio: 70% ⇒ 100% (It is already 100% in Arena, so this is standardizing the value)
LeBlanc
LeBlanc regains a standard attack-speed ratio and stronger Distortion AP scaling, offset by lower attack-speed growth.
Base Stats
- Attack Speed Ratio: 0.4 ⇒ 0.625
- Attack Speed Growth: 2.35% ⇒ 1.5%
W - Distortion
- Damage: 75 / 115 / 155 / 195 / 235 (+80% AP) ⇒ 75 / 115 / 155 / 195 / 235 (+90% AP)
RW - Mimic: Distortion
- Damage: 150 / 315 / 480 (+80% AP) ⇒ 150 / 315 / 480 (+90% AP)
Nasus
Nasus loses 2, 3, and 4 percentage points of life steal at his passive's three level breakpoints.
Passive - Soul Eater
- Life Steal: 12 / 18 / 24% ⇒ 10 / 15 / 20%
Nocturne
Nocturne loses 15 base health and 2 armor, increasing the risk around his early clears and first ultimate.
Base Stats
- Armor: 38 ⇒ 36
- Health: 655 ⇒ 640
Qiyana
Qiyana gains Q base damage and bonus-AD scaling against champions while its monster modifier falls from 175% to 160%.
Q - Elemental Wrath
- Damage: 70 / 100 / 130 / 160 / 190 (+85% bonus AD) ⇒ 80 / 110 / 140 / 170 / 200 (+90% bonus AD)
- Monster Damage Modifier: 175% against Monsters ⇒ 160% against Monsters
Thresh
Thresh's Flay active loses 10 base damage at every rank and 10 percentage points of AP scaling.
E - Flay
- Active Damage: 75 / 120 / 165 / 210 / 255 (+70% AP) ⇒ 65 / 110 / 155 / 200 / 245 (+60% AP)
Trundle
Trundle's Frozen Domain grants more attack speed from rank two onward, reaching 110% at maximum rank.
W - Frozen Domain
- Attack Speed: 30 / 45 / 60 / 75 / 90% ⇒ 30 / 50 / 70 / 90 / 110%
Vayne
Vayne gains early health and regeneration but loses scaling durability, pays more mana for early Tumbles, and deals less early Silver Bolts damage.
Base Stats
- Health: 550 + 103/Level ⇒ 580 + 98/Level
- Health Regeneration: 3.5 +.55/Level ⇒ 4 +.5/Level
- Attack Speed Ratio:.658 + 3.3%/Level ⇒.67 + 2.8%/Level
Q - Tumble
- Mana Cost: 30 ⇒ 46 / 42 / 38 / 34 / 30
W - Silver Bolts
- True Damage: 6 / 7 / 8 / 9 / 10% Target Max HP ⇒ 4 / 5.5 / 7 / 8.5 / 10% Target Max HP
- Minimum Damage: 50 / 65 / 80 / 95 / 110 ⇒ 40 / 55 / 70 / 85 / 100
Xerath
Xerath loses 21 base health and 5 base damage at every rank of Arcanopulse.
Base Stats
- Health: 596 ⇒ 575
Q - Arcanopulse
- Damage: 75 / 115 / 155 / 195 / 235 (+90% AP) ⇒ 70 / 110 / 150 / 190 / 230 (+90% AP)
Yasuo
Yasuo's critical-strike damage penalty is halved from 10% to 5%, improving his scaling with critical-strike items.
Passive - Way of the Wanderer
- Critical Strike Damage Reduction: -10% ⇒ -5%
Yone
Yone's critical-strike damage penalty is halved from 10% to 5%, improving his scaling with critical-strike items.
Passive - Way of the Hunter
- Critical Strike Damage Reduction: -10% ⇒ -5%
Items
Stormrazor receives a focused attack-speed buff while Sundered Sky takes a second round of durability and damage cuts.
Stormrazor
Stormrazor gains 5 percentage points of attack speed.
- Attack Speed: 20% ⇒ 25%
Sundered Sky
Sundered Sky loses 50 health and 5 attack damage after its Patch 26.16 healing adjustment undershot Riot's target.
- Health: 450 ⇒ 400
- Attack Damage: 45 ⇒ 40